Vx is an attempt to create a lossy image compression method optimized for low-detail yet high-resolution pictures. Sometimes we need smoothness, rather than precision.

Each color channel of a bitmap is split into separate rhombical grid with its own resolution and color depth. Absolute color values of the pixels located at grid nodes are translated into relative values and serialized as variable length bit chunks. Vx can handle Hue/Saturation/Lightness/Value/RGB/YIQ/Alpha in all combinations.
Vx is currently available as a cross-platform, slow as hell .Net/Mono prototype.
http://v-x.svn.sourceforge.net/
Features to be implemented in the nearest future:
Original PNG
515 KiB
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JPEG
21.8 KiB
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Vx
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